package org.pf.constructor.fixtureDefs
{
	import Box2D.Dynamics.b2FixtureDef;
	
	/**
	 * ...
	 * @author zeksa'
	 */
	public class B2DFixtureDef extends b2FixtureDef
	{
		
		public function B2DFixtureDef(mass:Number = 0.0, fric:Number = 0.2, restit:Number = 0.0, sensor:Boolean = false)
		{
			super();
			shape = null;
			friction = fric;
			restitution = restit;
			density = mass;
			isSensor = sensor;
		
		}
	
	}
}